Cores are the lobby currency. They buy classes, lobby chests, and a random passive copied from another class you own. Coins are the separate currency you earn inside a run.
In a run
Chests pay 0.2 more Cores per layer broken, multiplied by the chest tier.
| Chest | Multiple | After 1 layer | After 5 layers | After 10 layers |
|---|---|---|---|---|
| Wooden | 1x | 0.2 | 1 | 2 |
| Golden | 2x | 0.4 | 2 | 4 |
| Diamond | 5x | 1 | 5 | 10 |
| Void | 10x | 2 | 10 | 20 |
Boss walls pay 10 more Cores per layer broken. The Grass boss wall pays none. Daily quests and a Cores Boost are named as lobby sources, but no payout number is published for either.
Badges and codes
Badges pay once. Published badge rewards that name a number run from 5 to 1,750 Cores, and one summed list of every badge that has a listed reward totals 9,535 Cores. That sum is not a promise that every badge on the Roblox page pays Cores. The Group Member badge is listed at 30 Cores for joining the Game Name. group. A separate October 2026 code article describes 50 Cores for joining the group, liking the game, and confirming at a sign near the bank. Those are different instructions, so treat 30 and 50 as two reported rewards, not one confirmed number.
GAMENAME pays 500 Cores once. TRICKORTREAT is listed at 500 Cores on several pages dated 17–18 October 2026. Codes for Dig to Earth's CORE! do not work here.
What to spend them on
| Purchase | Cost | Where |
|---|---|---|
| Tier 1 class | 100 Cores | Academy |
| Tier 2 class | 3,000 Cores | Academy |
| Tier 3 class | 5,000 Cores | Academy |
| Tier 4 class | 10,000 Cores | Academy |
| Tier 5 class | 30,000 Cores | Academy |
| Random passive from another owned class | 2,500 Cores | Academy, once you own at least two classes |
| Common chest | 100 Cores | Lobby chest shop |
| Gold chest | 250 Cores | Lobby chest shop |
| Diamond chest | 500 Cores | Lobby chest shop |
| Void chest | 1,000 Cores | Lobby chest shop |
Buying every class in the 26-class price table costs 345,200 Cores. The bank can turn Cores into coins for the next run. The exchange rate is not published.
Use the Cores shortfall calculator when you know the price and your balance. Leave the per-unit field at 1.
